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	<title>shaunie's world v2 &#187; ACSL Season 1</title>
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	<description>it's time to step into a new dimension</description>
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		<title>acsl april fools</title>
		<link>http://blog.shaunie.sg/2007/04/03/acsl-april-fools/</link>
		<comments>http://blog.shaunie.sg/2007/04/03/acsl-april-fools/#comments</comments>
		<pubDate>Tue, 03 Apr 2007 13:07:30 +0000</pubDate>
		<dc:creator>shaunie</dc:creator>
				<category><![CDATA[ACSL Season 1]]></category>

		<guid isPermaLink="false">http://blog.shauniee.com/?p=44</guid>
		<description><![CDATA[flamov&#8217;s (acsl webmaster) april fools on the acsl site was pretty..hmm..cute haha. i wanna share it with you guys so that you wanna-be organisers can plan for next year&#8217;s april fools! (in whatever tournament you&#8217;re organising). kudos to flamov!!! Hello folks; today is a special day, because we have some news for you. We are [...]]]></description>
			<content:encoded><![CDATA[<p>flamov&#8217;s (acsl webmaster) april fools on the acsl site was pretty..hmm..cute haha. i wanna share it with you guys so that you wanna-be organisers can plan for next year&#8217;s april fools! (in whatever tournament you&#8217;re organising). kudos to flamov!!!</p>
<p>Hello folks; today is a special day, because we have some news for you. We are going to update the rules for the ACSL, and also ACSL Website updates, listed below.</p>
<p>ACSL RULES<br />
- Dynamic Pricing will be enabled in all matches<br />
- sv_alltalk will be set to &#8217;1&#8242;, for realism<br />
- sv_gravity will be set to &#8217;450&#8242; for realism<br />
- The default fog level of the severs will be set higher, due to global warming.<br />
- The servers running the ACSL servers will now have limited bandwidth, due to global warming having an effect on the cooling system.<br />
- Desert Eagles will be banned from all matches for the first 11 rounds.<br />
- Age limit for the ACSL is 21 years of age, due to the age limits on Counter-Strike: Source.<br />
- Instead of commencing with a knife-fight between the team captains, the two newest members on each team will go head to head on a match of Stone, Paper, Scissors over a custom LUA mod, installed on the ACSL servers. We find this change to be much more warm to each teams, bringing back childhood memories.</p>
<p>ACSL WEBSITE<br />
- Will have an option to select which themes, and the following have been drafted: Pink, Purple, Brown</p>
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		<title>acsl match: xrn vs xtc [week 4] ss</title>
		<link>http://blog.shaunie.sg/2007/03/24/acsl-match-xrn-vs-xtc-week-4-ss/</link>
		<comments>http://blog.shaunie.sg/2007/03/24/acsl-match-xrn-vs-xtc-week-4-ss/#comments</comments>
		<pubDate>Sat, 24 Mar 2007 15:53:42 +0000</pubDate>
		<dc:creator>shaunie</dc:creator>
				<category><![CDATA[ACSL Season 1]]></category>

		<guid isPermaLink="false">http://blog.shauniee.com/?p=35</guid>
		<description><![CDATA[the week 4 match for the acsl match between xrn and xtc happened at Headquarters3 ( Chinatown ). It was pretty exciting, considering the fact that people were shouting commands and all. I saw hell loads of teamwork and yeaa&#8230;here&#8217;s the screenshot of the scores! Enjoy! first half score &#8211; 10-5 to xtc second hafl [...]]]></description>
			<content:encoded><![CDATA[<p>the week 4 match for the acsl match between xrn and xtc happened at Headquarters3 ( Chinatown ). It was pretty exciting, considering the fact that people were shouting commands and all. I saw hell loads of teamwork and yeaa&#8230;here&#8217;s the screenshot of the scores! Enjoy!</p>
<p><a href='http://blog.shauniee.com/wp-content/uploads/2007/03/xtc-vs-xrn-de_dust2-fh-24-3-07.jpg' title='XTC vs XRN first half screenshot'><img src='http://blog.shauniee.com/wp-content/uploads/2007/03/xtc-vs-xrn-de_dust2-fh-24-3-07.jpg' alt='XTC vs XRN first half screenshot' /></a><br />
first half score &#8211; 10-5 to xtc</p>
<p><a href='http://blog.shauniee.com/wp-content/uploads/2007/03/xtc-vs-xrn-de_dust2-sh-24-3-07.jpg' title='xtc vs xrn - second half screenshot'><img src='http://blog.shauniee.com/wp-content/uploads/2007/03/xtc-vs-xrn-de_dust2-sh-24-3-07.jpg' alt='xtc vs xrn - second half screenshot' /></a><br />
second hafl score &#8211; 6-2 to xtc</p>
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		<title>acsl wk 2 writeup for gamesync</title>
		<link>http://blog.shaunie.sg/2007/03/20/acsl-wk-2-writeup-for-gamesync/</link>
		<comments>http://blog.shaunie.sg/2007/03/20/acsl-wk-2-writeup-for-gamesync/#comments</comments>
		<pubDate>Tue, 20 Mar 2007 14:09:21 +0000</pubDate>
		<dc:creator>shaunie</dc:creator>
				<category><![CDATA[ACSL Season 1]]></category>

		<guid isPermaLink="false">http://blog.shauniee.com/?p=33</guid>
		<description><![CDATA[i did a little writeup about the matchup performances and summary for week 2 of the ACSL (Asian Counter-Strike Source League) for GameSync (http://www.gamesync.net). Check it out below! (It&#8217;ll be released on GameSync&#8230;soon i hope). &#8212;- Topic: ACSL Week 2 concludes with Singapore Teams Reigning Supreme Week 2 for the Asian Counter-Strike Source League (ACSL) [...]]]></description>
			<content:encoded><![CDATA[<p>i did a little writeup about the matchup performances and summary for week 2 of the ACSL (Asian Counter-Strike Source League) for GameSync (http://www.gamesync.net). Check it out below! (It&#8217;ll be released on GameSync&#8230;soon i hope).</p>
<p>&#8212;-<br />
Topic: ACSL Week 2 concludes with Singapore Teams Reigning Supreme</p>
<p>Week 2 for the Asian Counter-Strike Source League (ACSL) has concluded successfully with all Singapore Teams performing above expectations.</p>
<p>Division 1 Singapore teams favorites Pandemonium and Synergy crushed their opponents GDT (China) 16-9 and Gster (Korea) 16-10 respectively. Team X3G tied Cruel.X (Korea) 15-15. The win over Synergy’s opponent has also allowed them to top the division table!</p>
<p>Due to some unforeseen circumstances in Divison 2, team Woori (Korea) gave TeamNine (Korea) a Forfeit Win. Singapore teams xrN and Xtatic Gaming drew in a nail-biting match 15-15, despite xrN’s great firepower and Xtatic’s teamwork. Everyone had expected one team to win. However, towards the end of the game, a draw seemed inevitable, as both teams were neck to neck, trading wins each round in the second half.</p>
<p>Team [A]ttitude crushed opponents uNdefin3d to take the 3-point lead 16-4. Team tMg (India) proved that distance and latency weren’t the key factors to winning the match by beating opponents EliteR (Hong Kong) 16-13.</p>
<p>When asked to comment about Week’s 2 overall performance and results, ACSL Manager, irish said, “ I think that Week 2 was more successful as compared to Week 1. Reason being, week 2 saw fewer problems as compared to week 1. As for the standard of play of games in week 2, there were amazing match-ups and great results. Perfect examples are Cruel.X, X3G, Fusion, T.M, Xtatic and xrN all fighting to achieve draws.”</p>
<p>Here is the full list of results:</p>
<p>Division 1<br />
GDT (China) 9 – 16 PDM- (Singapore)<br />
Gster (Korea) 10 – 16 Synergy (Singapore)<br />
X3G (Singapore) 15-15 Cruel.X (Korea)<br />
FSN (Malaysia) 15-15 T.M. (Taiwan)<br />
HyperEffect (Taiwan) 8-16 time2die (Korea)</p>
<p>Division 2<br />
TeamNine (Korea) Forfeit Win – Forfeit Lose Woori (Korea)<br />
Deadly (Korea) 10 – 16 XTC (Singapore)<br />
CG (China) 2 – 16 Red Line (China)<br />
Xtatic Gaming (Singapore) 15-15 xrN (Singapore)<br />
Os-Talon (Hong Kong) 16 &#8211; 5 WV (China)</p>
<p>Division 3<br />
SSGB (Singapore) 4 – 16 Vampire (Malaysia)<br />
uNdefin3d (Singapore) 4 – 16 Attitude (Singapore)<br />
Cr@zy (Hong Kong) 1 – 16 Mule (South Korea)<br />
EliteR (Hong Kong) 13 – 16 [tMg] (India)<br />
os-VnP (Hong Kong) 16 – 0 CHJ (Korea)<br />
&#8212;</p>
<p>And checkout ASCL Manager&#8217;s best remark thus far:</p>
<p><:o) irish <acsl Manager> says: (10:03:28 PM)<br />
i&#8217;ll always contact u with problems! &#8230; u know that!:P</p>
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